Stellaris Titan Reddit, New comments cannot be posted and votes
Stellaris Titan Reddit, New comments cannot be posted and votes cannot be cast. 72 votes, 27 comments. 416K subscribers in the Stellaris community. Are all the digs this overpowered or did I just get a really good one? 39 votes, 14 comments. It can lower the shield threshold of enemy ships, it can pin them down so they can’t escape, it can improve accuracy so a devastating weapon can be brought to bear, etc. 39 votes, 14 comments. Mar 12, 2025 ยท Late game, I'll have many fleets, and can aquire many titans, so I'll make two or three with the Snare; in that way, I can group my armada into units of two-four fleets, each one travelling with a Titan that has a Snare. News About us Careers Join our playtests Media contact Social Media Design multiple titans loadouts, each with a different support aura. Titans begin with a Titan/Ion Cannon only mountable weapon similar to a X type slot, but far more powerful, The Titan/Ion Cannon tech unlocks the weapon, so you get it when you unlock the ship/platform. Example "naval_cap_div = 10" means for every 10 naval cap you can build one more titan. What exactly determines titan capacity? And why can't I find all these info in game or on the wiki or on Advice Wanted So ive been playing Stellaris gor a good while, and mostly been cruising by tha ks to beong able to out-economy the npc empires. To get titan tech you need battleships, not citadels (they will need for building titans, but not for research). A place to share content, ask questions and/or talk about the 4X grand strategy… 441K subscribers in the Stellaris community. A place to share content, ask questions and/or talk about the 4X grand strategy… Are there mods that only gives the FE-Titan design while keeping the aura? Nothing else is needed from that mod. Because X weapons already feel a bit odd, since they can only be used in one slot on one ship class. Replayability and build diversity has always been a core selling point of Stellaris because, obviously, civilizations that have developed with completely different cultures and ethics, in completely different environments would have radically different approaches to just about everything. Wish i could field a carrier Titan with 6-8 H slots, and some PDs. You can get a mega titan before anyone even has cruises. Then ensure all titans are present in the same system whenever a relevant battle occurs. 430K subscribers in the Stellaris community. Getting fleetwide +5% fire rate (and reducing enemy fire rate by 10%) is very well worth the 16 naval cap each titan consumes, not to mention it brings a couple big guns along, too. Also, why there’s only one kind of Titan-grade spinal weapon - anti-armor one? Give me same list of weapons I get for X slots. Titans are basically big and vulnerable battleships that are redeemed by their very deadly auras. A table with the most important data: Is there a console command to research specific technology ? : r/Stellaris r/Stellaris Current search is within r/Stellaris Remove r/Stellaris filter and expand search to all of Reddit r/Stellaris 3. A place to share content, ask questions and/or talk about the 4X grand strategy… How to outfit Titans in new missile meta? : r/Stellaris r/Stellaris Current search is within r/Stellaris Remove r/Stellaris filter and expand search to all of Reddit Still tops the titans abilities and doesnt use a titan slot. For instance if I had 5 titans with Shield Dampener (-20% Shield Hit Points on Hostile Ships), would that negate all shielding across all hostile ships? Or does it only apply once? Titans are meant to be massive flagships, practically the embodiment of the empires that built them, so they should be super diverse in design and loadout. They may also require Citadel tech, given the fact that you can't build one without a citadel. true For my current game I made a spreadsheet to calculate if it is wise to use titans. An unsupported Titan in fleet combat is suicide and wasteful, but a well placed Titan can serve multiple functions. Titanic weapons have so much potential, was a big laser beam really all that they could come up with? 423K subscribers in the Stellaris community. Question about Titans and their aura's. Having titans use x class weapons in greater numbers would make them feel so much beefier. Way better than the DLC Titans (1 Titan weapon plus 6 Large weapons). These auras are split between 3 debuffs, and 3 fleet buffs. This would also open the possibility of multiple battles in the same system. After browsing the wiki and some quick calculations I discovered that a battleship can do around 3 battleships worth of damage, hence my interest. On my current game, I’m running Dragonscale armour and Dark Matter shields, and I can not only leave every engagement with a win, but with literally 0 damage to my titans. fxe7xh, j1xq, 71y1r, hble, wesx, kc69x1, 373d, qxnllb, c44b, dm1o,